From Pac-Mania to Fortnite fever: are video games becoming more addictive?

In 2001, a young graduate named John Hopson wrote a detailed article for the industry website Gamasutra on the topic of behavioural game design. Hopson, an amateur game-designer, decided to pair his hobby and his research, detailing in coolly clinical terms concepts that the industry had previously handled primarily through intuition and artistry. “Under what…